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Godot Go To Doggo

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Devlog

  • Hello, world
    September 25, 2025 by torontocaper
    1
    #update, #release
    This is my first devlog -- my first blog of any kind, really. I've been tinkering with game development for several years now, but this is the first thing I've managed to do that actually feels like s... Continue reading
  • A minor improvement!
    September 25, 2025 by torontocaper#improvement, #update
    I've added the ability to hold the movement keys, rather than repeatedly mashing them. This hopefully makes the later levels easier to navigate. Also, the player's movement now snaps to the grid more... Continue reading
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Updated 7 days ago