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Devlog
Godot Go To Doggo
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Devlog
Hello, world
September 25, 2025
by
torontocaper
1
#update, #release
This is my first devlog -- my first blog of any kind, really. I've been tinkering with game development for several years now, but this is the first thing I've managed to do that actually feels like s...
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A minor improvement!
September 25, 2025
by
torontocaper
#improvement, #update
I've added the ability to hold the movement keys, rather than repeatedly mashing them. This hopefully makes the later levels easier to navigate. Also, the player's movement now snaps to the grid more...
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